About Me
Education
I graduated from Rochester Institute of Technology in 2024 with a Bachelor's of Science degree in Game Design and Development. I also got my minor in Cybersecurity Risk Management and my immersion in Psychology.


Skills
Web Programming Languages
- HTML
- CSS
- JavaScript
Game Programming Languages
- C++
- C#
- Python
- Lua
Software Skills
- 3D Modeling
- 3D Texturing
- 3D Rigging
- 3D Animation
Tools/Software
- Visual Studio 2022
- Visual Studio Code
- Github/Perforce
- Unity
- Unreal Engine
- Blender/Maya
- Roblox Studio
Experience

iD Tech Camps
Camp Instructor
I worked at iD Tech Camps in the summer of 2024 in Middletown, Connecticut. I instructed three different levels of Roblox Game Development for children ages 7-13. I taught my students important game design principles, how to create and publish games, and a basic introduction to coding in Lua. I was also in charge of the kids outside of class, supervising them during lunch and activity breaks, as well as morning dropoff and afternoon pickup.

Changeling VR
Technical Artist
I worked on Changeling VR, an ongoing RIT project, during the spring semester of 2024 (January - May). I worked as a technical artist, creating 3D models, textures, and animations for the game. The assets that I created were made in Blender, and then exported into the Unreal project. I also had to work with Perforce to ensure that everyone has access to my new files. Check out my "Works" section to see what I contributed!

Curved Glass Distrubutors
Warehouse Worker
For every summer from 2017 to 2023, I worked at Curved Class Distributors as a warehouse worker. My main job was to store windshields and tempered glass, and report the locations to the person in charge of inventory. Quite frequently, I had to assist with transporting large amounts of glass and materials in cooperation with two or more co-workers. I also performed janitorial duties such as sweeping and trash removal.